'The Chopping Block' was a capstone project I achieved in completing at Wake Tech in June 2021. It is a horror game where you play as a person who has been subdued by a butcher who turns out to sell human meat to the black market. You must complete tasks form the ghosts of prior victims so that they can help you escape. In the group of 8 in the project my main job was creating 3D assets that can be view specifically in 3D art tab.
"Lost and Found" is a game created to convey a non-verbal meaning of what 'home' means, no matter who you are. Coincided with the theme of the Global Game Jam in 2018, and I contributed with the design and animation of the characters (the security guard and alien). Here is the link (please use Google Chrome): https://gamejolt.com/games/LostAndFound/393597
"Mars Rush" is a point and shoot game that was modeled after the board game 'Rush Hour', but instead in space. Piloting a ship of two astronauts that need to get to mars before their fuel runs out. Note that this game is very challenging due to the time limit, and I contributed to the game by making the main screen, backgrounds, and other art assets.