'We're Never Going Back' was a powerful piece for me to make as an African American. During these recent events of prejudice and racism we can only look forward. We are never going back, and laws/policies should be made to build us up, not tear minorities down. Let's learn from history, not ignore it.
I created a Terrain for my Level Design class and I created this track through a small village using URE4. There are some unknown graphical glitches with the textures, but majority of the level looks fine in the video presented under the map.
An animation reel of my best work from my Animation class.
In my Game and Character Design class I had to come up with a game idea and that involved a character. From the beginning I've always had this character named Chip that took inspiration from Mega Man and Samus from Metroid. She uses environmentally themed weapons and she went over the course of a full semester of revisions of her design, story, and personality. As well as making my first ever clay sculpture over the course of 3 days.
The original with lighting, AO, and wire frame versions of furniture I modeled using Maya Autodesk.
Art of Characters, Weapons, and Backgrounds for a concept game: "RPG Mender"
"Treasure Hunted" - Enemy Animations & Stills